Lighting and Compositing Artist

Department: Rendering, composite



  • Lighting of Maya scenes, achieving the right mood the shot requires ​
  • Compositing of the lit scenes in Nuke, achieving the final image


  • Expert knowledge of lighting and shading elements of Maya
  • Good working knowledge of any node based compositing software (preferably Nuke)
  • Good visual sense of lighting for 3D photorealism
  • Basic knowledge of light- and colour composition, 2D layout
  • Calm attitude, ability to work well under pressure
  • Problem solving skills
  • Good eye for details
  • At least two years of production experience as Lighting TD


  • Design/Art background
  • Basic knowledge of Arnold
  • Photography/lighting knowledge
  • Shading knowledge
  • Ability to create Nuke gizmos, tcl and Python scripting